Monday 20 September 2010

Research: Batman Arkham City 2 trailer



STRENGTHS:
* Very dark lighting style, so if I was to create this I could allow keep my focus in the shadows so I reduce the obvious use of people in a video game trailer
* Extremely recognisable character and logo (Batman), so fans are instantly aware of what the game is and what it could be about
* No plot is given away but little clues are hidden in the details (e.g. Joker is hooked up to a 'Gothom General Hospital' blood bag, etc)

LIMITATIONS:
* A lot of extras to recreate as well as the fluid filming around a large city
* Not a particular theme (crime and investigation) that would be easy to create without very in-depth planning and consideration
* Trailer gives NO DIRECT insight into the game, because it is a sequel. My game will be new and a first edition, so this type of 'insinuation' can't be possible for me to achieve.

GENRE:
The genre of this video game is strongly based within Crime and Investigation, with an element of stealth, action and adventure. Though it's not clear from the advertisement, the game is a third-person combat/Hack 'n' Slash, and is primarily revolved around Batman trying to save Gothom City from destruction under the new control of The Joker. Much like the lighting and animation/costume design, the entirity of the game is set in darkness and shadows, a familiar concept to any Batman fan.

AUDIENCE:
Though some people may argue that a Batman game is for children and comic book lovers, this game is full of sophisticatation, and with it's '18+' certificate it's anything but a child's game. I'd want my game to reach to the same audience as this as the following of the 'Batman' franchise will bring in mass profit, as well as the mature content that some audience seek to find for a sense of authority. Developing a Batman themed game is a sure-fire way to attract a specific audience and thus a robust fighting game involving the Caped Crusader will be a huge hit. It's predessessor 'Arkham Asylum' sold 2 million copies in the first 3 weeks of it's release, and it then went on to become 'Game of the Year', a highly prestigious award, as well as obtaining a spot in the Guinness Book Of World Record for being 'The World's Most Critically Acclaimed Superhero Game'.

NARRATIVE:
The plot to this game takes place a year after where the 2009 'Arkham Asylum' left off, but now neither Gotham City nor Blackgate Prison are in any sort of shape to hold any inmates, causing them to run wild in their own corner of area in the town – Arkham City. Batman however remains in action throughout the streets when Two-Face devises a plan to publicly execute Catwoman. The game holds a strong sense of morals within the narrative, though some may see it as needlessly violent and agressive, something I'd love to include in my own narrative.

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